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 RAGNAROK: THE PLOT

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Shadowed

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PostSubject: Re: RAGNAROK: THE PLOT   Sat Oct 09, 2010 10:48 pm

Looks like a good plot, something to stir things up in a different way. I agree on leaving the supernatural out, or to a minimum - it just would seem out of place in FNI. But certainly a mass of disasters, hauntings and the like would cause a lot of interest.
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PostSubject: Re: RAGNAROK: THE PLOT   Sat Oct 09, 2010 6:53 pm

Gah, Rori, I love you. <3

I think it's a great plot. As for the supernatural, I believe FnI steered away from those elements to reduce the instance of powerplaying. It was just too easy to do.

Ghosts, on the other hand, well. It could be a mixture of both sides I think. Individual persons have ultimate control over their characters, living or dead, and I think it should stay that way. Any character with a player no longer in FnI should be purely imagined/hallucinated (I could strangle anyone who brings back a character that doesn't belong to them). People who wish to bring in their own ghosties may be able to do so, but maybe we can limit it? Only so many threads with so many posts? Nothing will get out of hand, then. It'll make people think a little more about what they want from their characters, and how they want their own individual characters to play out. Adds to a greater, stronger, plot...yes?

My .02, I might add more later.
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PostSubject: Re: RAGNAROK: THE PLOT   Sat Oct 09, 2010 4:59 pm

And, for those wolves more prone to... craziness, perhaps they can "imagine" seeing the dead wolves, too? Other wolves can dismiss it as hallucinating again or something. haha
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PostSubject: Re: RAGNAROK: THE PLOT   Sat Oct 09, 2010 3:59 am

I agree with moonlight... I think we should have the wolves who are seeing ghost or suppose to see them only hear them. Like there taunting them. Making them go crazy and all that good stuff. I like the plot it gives my Midnights something to do. I need more RP!!!!
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PostSubject: Re: RAGNAROK: THE PLOT   Sat Oct 09, 2010 3:22 am

Perhaps instead of actual ghosties they're just mentally "haunted" by the dead they killed or cared for most? If you'd rather shy away from the supernatural.
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PostSubject: Re: RAGNAROK: THE PLOT   Sat Oct 09, 2010 12:21 am

I'm just a little concerned about the whole supernatural element of this plot...FNI has sort of stayed away from that sort of thing. Don't get my wrong its brilliant but I'm still mulling it over.
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PostSubject: Re: RAGNAROK: THE PLOT   Fri Oct 08, 2010 9:25 am

Mhm. I was thinking either this plot would be either now, or after Jabbar is back in order and Akira has all her pups back. This way, things wouldn't be all "OMG WHERE DO I GOOOOOOO?!?!?!"

And for the all the wolves in the Barren Wasteland, they could probably just have like, a natural disaster or something.

Also: I guess this is kindasorta why I thought it was also important that we dig up some of the history of FNI... like, bringing back the dead wolfies. I wouldn't mind playing ghost!Moonbow to bother the crap outta Evon or something xD
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PostSubject: Re: RAGNAROK: THE PLOT   Fri Oct 08, 2010 3:11 am

Hmmm interesting... Only with everything going on it'd add more pressure which could be nice... Get things going. Sephiroth would be a trip in this not deciding love or his inner hell... Hmmm I like it... And the fact of ghosts see how damean still lurks around hehe this would please him to see the packs together if only a moment...
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PostSubject: Re: RAGNAROK: THE PLOT   Fri Oct 08, 2010 1:25 am

I'm going to see what everyone else says. *Leans back on marble thrown and eyes her faithful subjects*
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PostSubject: Re: RAGNAROK: THE PLOT   Fri Oct 08, 2010 1:20 am

OH. MY. GOD. That is epic! I'm totally in. My mind is going crazy! And I can see my charries getting so angsty! GAAAAHH! I wanna see Rodion angsty!!!!! Let's do this thing!!! Unnecessary exclamation points!!!!!!
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PostSubject: RAGNAROK: THE PLOT   Fri Oct 08, 2010 12:39 am

RAGNAROK: THE PLOT

Yup. You heard it. Ragnarok, the Nordic Apocalypse, featuring the death of the mighty gods Thor, Odin, Tyr, Freyer, Heimdall, and Loki, in order to destroy the mortal world and give birth to a new one. I've done a bit of research on such an event, have decided to twist the myth a little to turn it in the favor of our beloved FNI. It's not going to be exactly like Ragnarok, but it will be heavily influenced by it. If you would like to learn more about it, I have a couple of links posted at the bottom. And so. I give you... The Plot.

-----------------

Long Explanation:
"Ragnarok" is the Norse myth of the War of the Gods and ultimately, the End of the World. The first sign of Ragnarok is the crowing of three roosters (one black, one crimson, and one golden) in three different sectors of the world, signaling the arrival of a Fimbulwinter. A Fimbulwinter is a brutal blizzard that holds a wintry siege for three years. At this time, everyone must either take shelter, or be caught in the freezing and unforgiving winds; it also causes the sun to turn black and the stars to fall from the sky. The Fimbulwinter strips the world of its weaker members and leaves only the strong. Next, comes the War. Titans of Fire and Ice wreak havoc on the world, burning forests and freezing oceans, destroying all of nature. Dead souls are called upon to torment survivors whose hands are bloody and their pasts unclean. Hideous, wolfish monsters are released from the Underworld to rape, pillage, and kill. Natural disasters like earthquakes, volcanoes, floods, and tornadoes ravage the plant. Ragnarok does not stop until all the mortals on earth are dead, or, until the mortals rise up, defend their honor and their planet, and defeat the demons Ragnarok has put forth. If defeated, Ragnarok will rest in the Underworld for 500,000 years. The mortals that have survived Ragnarok may now deem themselves god-worthy, and wish for the return of their beautiful earth. They call upon their friends in battle and honor them with funeral words. The plants regrow, the rivers flow, and the white sun rises in the blue sky. These survivors grow old, the pride of victory forever in their noble hearts.

Short Explanation"
1. Crowing of the Roosters
2. Fimbulwinter - 3 years long (no summer in between); sun turns black; stars fall from sky; blizzards
3. The War
a. Fire Titan
i. Burns forests, scorches earth, entices rage, flame powers
ii. Made of flames and volcanic rock
b. Ice Titan
i. Freezes blood in body; freezes water to ice; entices despair; ice powers
ii. Made of ice and stone
c. Dead Souls - Torment survivors who are guilty of bad deeds (i.e., murder, rape, serious theft)
i. Also possibly - the 'evil' half of a mortal being
ii. Dead Soul may be victim of the crime the mortal committed
iii. ZOMBIES!!!
d. Natural Disasters - Earthquakes, volcanoes, floods, tornadoes, etc.
e. The Monster Wolf - 13 feet tall; 4 red eyes (penetrating gaze); 6 claws on each hand (more hand than paw); 2 tails, bipedal; toxic breath; bone armor
4. The End
a. Mortals survive Ragnarok
i. Earth returns to normal
ii. Ragnarok does not occur until another 500,000 years
b. Mortals fail, Ragnarok destroys earth

-----------------

As you can see, I have modified the tale to be more fitting for our FNI wolves. It still needs some modification, however, and I was hoping the rest of you could help with that. I also tried working out the following:

Everything will begin with the crowing of the 3 roosters and the Fimbulwinter; the Fimbulwinter does not have to last 3 years, but the sun may turn black and the stars fall from the sky, and a terrible blizzard will take place.
Jabbar Junayd: Was ravaged by a forest fire in the past... Perhaps the Fire Titan will stir up the ashes?
The Black Pearl: ZOMBIES. Because of the 'Curse of the Black Pearl', yes? + the hideous Monster Wolf (maybe we'll give him a name)
Tirisfal Valley: Volcano erupts from the lake + tornadoes, natural disasters
Muerta Mountains: Assuming that they're the most violent wolves (or have killed the most), the return of the dead souls they killed seems most appropriate.
Hamara Sydan: The Ice Titan.
Midnight Meadows: The 'evil' sides... Because it's frightening to see the other side of the coin, sometimes.

-----------------

POSITIVES:
- Wooooo exciting plot!
- Eliminates characters the players has been wishing to kill off
- New enemies! And not of this world!
- Builds strong characters
- Perhaps all of the packs will unite to defeat Ragnarok?

NEGATIVES:
- Who will control the 'killed' wolves? And the 'evil' sides?
- Somewhat complicated plot... Other than the given defeat, when will it be over?
- Afterwards, invites momentary peace... When will a war start again?
- Pups (small ones, not yet grown into yearlings) cannot fight... What will they do? Will they be forced to mature?

-----------------

So, yes, mi amigos, this is the Plot I have in mind. It's probably going to need further modification, but that's what you guys are for :]

-----------------

LINKS:

http://en.wikipedia.org/wiki/Ragnarok
http://www.pantheon.org/articles/r/ragnarok.html
http://www.ancient-mythology.com/norse/ragnarok.php
http://www.timelessmyths.com/norse/ragnarok.html
http://www.godchecker.com/pantheon/norse-mythology.php?deity=RAGNAROK[center]
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